Setting the right mood in a Dungeons & Dragons campaign is important and Final Fantasy 7 offers the perfect soundtrack. Fans of the game will remember the 40 or so hours it took to complete the original version of FF7. The music spanning those 40 hours was memorable, sometimes emotional, and powerful. That same tone can be brought into any D&D homebrew campaign to help DMs create the perfect ambiance.
The original release of the Final Fantasy 7 soundtrack contained 85 tracks spanning four discs and provided listeners with over 4 and a half hours of music. Multiple genres of music were represented across the soundtrack including orchestral, rock, and techno. This masterpiece from award-winning composer Nobuo Uematsu can be found on most streaming services in its original form or remastered. There's even an updated version that accompanied the recent Final Fantasy 7: Remake (which is currently awaiting part 2).
The Final Fantasy 7 soundtrack has music for nearly any situation players could encounter in a Dungeons & Dragons homebrew campaign. The track "Opening - Bombing Mission," for example, has hectic and hurried energy to it, making it the perfect track for a chase sequence or desperate escape plan. A song like "Aerith's Theme" has a beautiful and somewhat somber tone that could accompany the aftermath of a large battle. Even victory and doling out loot finds a tune in "Fanfare." The initial melody is an undeniable gaming classic and recognizable to some fans that haven't even played FF7.
Fans of Final Fantasy 7 will remember the battle sequences as having the most epic or iconic music. Nothing sets the mood for battle in D&D better than the track "Let the Battles Begin!" It's an energetic, dramatic, and tense song that can inspire players. For bigger battles, FF7 doesn't disappoint either. "One-Winged Angel," sometimes referred to as "Sephiroth's Theme," is perfect for a big showdown that players could end up in with a major antagonist. The track that accompanied Final Fantasy 7's greatest villain gives off a haunting and intimidating vibe that is somehow simultaneously majestic. It's a hard song to top when considering a theme for a lead villain.
Not every DM has employed music along with a D&D campaign before. DMs may be concerned that the music will be a distraction to players and detract from the game. That's a legitimate concern, but simply keeping the volume reasonable and selecting the right tracks to accompany the mood they want to portray is important. A desperate wizard, smacking a lich in the head with a skull cap might not have the same feel with "Electric de Chocobo" playing in the background. But if the idea is to get a laugh out of players, then the DM is on the right track.
When considering music for a Dungeons & Dragons campaign, there simply aren't many game soundtracks that offer what the Final Fantasy 7 music does. The soundtrack assisted greatly in the game's success. Any DM who uses it along with their campaign can hopefully expect a great reception from their players.
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